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Minos Labyrinth - Undaunted / Project Dagger Environment

Undaunted / Project Dagger Level Art - Minos Dungeon

Here i tried to work with modular design language in Unity Engine, I handled the dungeon from concept, modelling, assembly, lighting and post processing of the dungeon architecture. Its heavily inspired by the Greek legends about Minotaur who is trapped in an ancient Mycenaean Labyrinth by the old Gods.

Blender and Sketchup are used to model the dungeon module base, texture are crafted from mixing various free-to-use texture available from the Internet on Photoshop.