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Raihan Erviansyah
Raihan Erviansyah
3D Artist, Game Designer and Level Designer
Surabaya, Indonesia

Summary

Im Ray, a professional Level Designer and Architecture Graduates utilizing architecture and landscape design knowledge as a level design method. Currently open to work.

Skills

Concept ArtLevel Design

Software proficiency

SketchUp
SketchUp
Unreal Engine
Unreal Engine
Unity
Unity
Procreate
Procreate

Experience

  • Project Ferocious at OMYOG
    DE
    January 2022 - September 2023
  • Angkara: The Horde at Trimatra Interactive
    ID
    January 2020 - January 2022

    Recepient of TGFI Grants by Toge Productions. Project ceased development due to an unfortunate catastrophe impacting our lead programmer.

  • Ravensword at Crescent Moon Games
    US
    February 2017 - February 2020

    Worked in couple of Ravensword prototype (Including Ravensword 3), and also released Ravensword Undaunted in early access (now stopped development indefinitely due to budgeting constraints)