Im Ray, a professional Level Designer and Architecture Graduates utilizing architecture and landscape design knowledge as a level design method. Currently open to work.
Recepient of TGFI Grants by Toge Productions. Project ceased development due to an unfortunate catastrophe impacting our lead programmer.
Worked in couple of Ravensword prototype (Including Ravensword 3), and also released Ravensword Undaunted in early access (now stopped development indefinitely due to budgeting constraints)