Its my first time on doing a small detailed take on an interior scene inside Unreal Engine ( i was just recently transitioned from Unity to Unreal ). On this scene i emphasized on lighting workflow study and interiors layout are inspired by Romanesque Architecture present in Dark Souls series. It took me 5 hours of assembly to make stuff looks detailed and then another hour spend on lighting and post processing.
Assets used are Fantasy Dungeon by SilverTM and some of my own stuff.